Ahead of a token airdrop, Hamster Kombat released its roadmap for future developments. The team plans to conduct token buybacks and an NFT integration. Also in the plans is a progressive web app or PWA for Apple and Android devices.
Meme coin team unveils pre-airdrop roadmap!
As you have been following on Kriptokoin.com, the launches of some projects have recently attracted attention in the market. One of them was the Telegram game Hamster Kombat. The highly anticipated token airdrop for the project is less than 24 hours away. The Meme coin team has released details of the upcoming development roadmap. The creators of Hamster Kombat announced plans to launch Season 2 of the popular tap-to-win Telegram game, as well as a number of other plans, including a strategy to use ad revenue to buy back tokens for redistribution. In a statement, the click-to-play team highlighted the following points:
Season 2, which we plan to launch in the coming weeks, will seamlessly connect the platform’s content, including the Hamster Kombat metagame and third-party games. We also plan to use advertising revenue to buy back tokens from the market for regular distribution to players and token burners.
Part of the project experience is to drive players to YouTube to watch videos. Hamster Kombat’s team also said that they plan to launch in new regions to grow its ecosystem. Season 2 of Hamster Kombat will also include the integration of NFTs as in-game assets, which will take place in November, the announcement said. The team also said it plans to launch a progressive web app, or PWA, for both desktop computers and Apple and Android devices that month.
Details of the Hamster Kombat token airdrop
Thursday’s Hamster Kombat token airdrop is one of the most highly anticipated token launches this year. The game’s team said 131 million players of the popular messaging app were eligible to receive tokens. Meanwhile, more than 300 million people have signed up to play Hamster Kombat. In recent days, some people have harshly criticized Hamster Kombat’s token distribution strategy. They argued that the project unfairly disqualified millions of players. In this context, the project team announced that 2.3 million bots and “cheaters” were disqualified from receiving tokens. Accordingly, the team released the following statement:
In order to maximize the aidrop for our active loyal players, we set a minimum profit level per hour, which resulted in over 131 million players becoming eligible. In general, a player could reach this level in just over a day. Most of these (around 80%) are based on profit per hour.
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